Tiger Knight is a freakish frankengame, assembled from components of other, more popular titles and while it may not be more than the sum of its parts, it has a lot of parts to add together. While undeniably a little on the rough side (feeling almost like a throwback to the early days of Korean-led free-to-play gaming), the couple rounds I've played cooperatively against bots have been enjoyable enough, in an awkwardly familiar kinda way. It's a bit patchy, but might be worth a look, given its free-to-play nature. Thankfully, 2018 is set to be a year of new beginnings, and Chinese publisher NetDragon Websoft have dusted the game off for a second, international-geared release via Steam. I even missed the game shutting down last year. I'd have expected the blend of historical Chinese warfare, familiar siege and mounted combat mechanics and massive-scale PvP warfare (7v7 matches, each player leading a regiment of up to 30 AI soldiers) would have caught my eye, but apparently not. Somehow, the original release of Tiger Knight flew completely under my radar.
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